CPJ STAMP GUIDE – CARD JITSU FIRE

Hey Rebels!

With the Club Penguin Journey team releasing the new Card Jitsu Fire Party, the long-awaited Card Jitsu Fire game has arrived onto the island. With this game being multiplayer, it might be useful to have a buddy or few with you to help you achieve some stamps. You can of course obtain them without any help though it is a little trickier.

Click here for our Ultimate CPJ Stamps Guide to see our other stamp guides.

Check out our Discord server for a guide for the Card Jitsu Fire party, daily events, catalogue guides, a main chat, and more!


How To Play Card Jitsu Fire

Card Jitsu Fire is a little different from regular Card Jitsu. The board looks like this:

Players take turns clicking the tiles in the middle and selecting a tile that is the ‘distance’ from the number chosen. There are 5 tiles:

➢ Fire Battle – players play fire cards and the highest value wins.

➢ Water Battle – players play water cards and the highest value wins.

➢ Snow Battle – players play snow cards and the highest value wins.

➢ Player’s Choice – The penguin who lands on this tile chooses the elemental battle.

➢ Card Jitsu – 2 players play a regular game of Card Jitsu, however power cards have no powers in this version.

Every player has ‘fire points’ which can be seen as lives. Once a player reaches 0, they are out. The losers of any battle lose 1 fire point. The only way to gain fire points are by winning Card Jitsu rounds. The game ends completely once there is one penguin standing.

To begin, players must first talk to Sensei before they are able to start playing Card Jitsu Fire.

To start a game, you and 1-3 penguins have to step on any of the mats.


Card Jitsu Fire Stamps Walkthrough

CJ Fire has 8 stamps in total. 5 of them are progress stamps, meaning you have to reach certain stages. 3 of them are challenge stamps.

There are 2 easy, 1 medium, 3 hard, 2 extreme.

This is what your stampbook should look like before we begin:


Warm Up

For this stamp, you must win 10 matches. These wins do not have to be consecutive, so don’t worry about losing sometimes.


Score Fire

For this stamp, you must gain one ‘fire point’ in a match. To do this you have to win a Card Jitsu battle within the game. This game mode is activated by jumping on the same tile as another player, or by landing on a battle tile.


Fire Midway

This stamp is achieved when you unlock the Magma Coat. This marks 50% of your journey to becoming a Fire Ninja. You unlock the Flame Sandals before this coat.


Strong Defense

This stamp is trickier to get. To obtain it, you cannot lose any fire points. The best way of earning this is trying to initiate Card Jitsu battles when your cards have a lower number as you are more likely to lose your life by playing them.

Note: You will get this stamp if you have 6+ fire points at the end of the game. However if you lose any points and still end on 6+, you won’t get the stamp.


Fire Suit

You earn this stamp once you have unlocked the entirety of the fire suit, with the Fiery Helmet being the final item. You can now battle Sensei in order to become a Fire Ninja!


Fire Ninja

You unlock this badge once you defeat Sensei and receive your Fire Gem.


Max Energy

To earn this stamp you have to gain 3 fire points in one match. You must win Card Jitsu matches to gain fire points, so always try to either land on the same tile as another player or land on the battle tile.


Fire Expert

This is the final progress stamp. All you have to do is win 50 matches. They don’t have to be consecutive.


Thank you for checking out this guide! If you’re interested in further guides for both CPJ and CPL, as well as daily events and a Club Penguin community, check out our Discord server here. Hope to see some of you there soon.

Patty | General and Fire Ninja

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patty

~ his eyes are like angels but his heart is cold ~

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