As of today, the Rebel Penguin Federation is at war against the Army of Club Penguin. Please continue reading for the full post.
Many of you might be surprised by this post, especially at this time, but to be honest this was long time coming. For the past few months ACP – mainly under Calgo’s leadership – has evolved into what can only be described as an ego trip. Every leader wishes to see their army thrive and be successful, Project: Revival and Project: Ascent are prime examples of that. However, it has become borderline obsessive.
It is clear in ACP’s Project: Domination that they want to establish themselves as the best once and for all and achieve total domination of the army community. Their fixation with this total conquer of the army community and the map has now put RPF on their radar.
They are prepared to go into war with us and war they shall receive. Time and time again, RPF has defeated ACP in a multitude of occasions – the most recent one being in March Madness VIII. This decision might appear sudden but it was not one that was made lightly. As you may know, even though war brings the community together, RPF does not go into wars for vain or simply for the pleasure of it. But we must do what we must.
And as you see, we are not the only army who feels this way and we have found common ground with others who agree that ACP’s behaviour can’t go on.
War Terms
1. Neither EGCP, WV, RPF, or ACP following this declaration can transfer any servers until the conclusion of the war. The only exception to this rule is if an army forfeits the war and transfers all of their servers to the opposing side (e.g. if ACP transfers all of their servers to EGCP/WV/RPF. Refer to rule 9).
2. Allies are allowed to attend each battles, but on the condition they are involved in the war. The only armies involved are EGCP, WV, RPF, and ACP. This means any other allied help (e.g. A WOK enlisted troop helping WV or a NC enlisted troop helping ACP) is to be subject to rule 4 as outside involvement (refer to rule 4 as well for the consequence of outside involvement).
3. No troops that dual-enlist in EGCP, WV, RPF, or ACP after this war’s declaration are allowed to attend. This does not affect dual-enlistments prior to the declaration. Any dual-enlistment attendance post-declaration is to be subject to rule 4 outside involvement (refer to rule 4 as well for the consequence of outside involvement).
4. Outside involvement of other armies is not allowed in this war. This means visitors and veterans currently enlisted in other armies may not attend for either side. Any outside involvement found in a battle will lead to the battle’s forfeit. This does not affect the course of the whole war.
4.1. This also means no other armies can war EGCP, WV, RPF, or ACP during the course of the war; otherwise, it will be invalidated and not recognized by Club Penguin Armies.
5. All war battles must be scheduled at least 24 hours in advance with the Club Penguin Armies league. Failure to do so will result in the invalidation of the scheduling.
6. No doxxing, ddosing, botting, multilogging, pizza-bombings, or swattings are allowed in any shape or form. Violation of this term upon Club Penguin Armies administration review will constitute a forfeit of the war. War may not be pretty but gamesmanship like that is not welcomed.
7. No army is allowed to merge into ACP or EGCP/WV/RPF following this declaration and will stay in place until the war has concluded. Any merger will be deemed invalid.
8. The losing side in this conflict must accept the terms of a treaty imposed by the winning force unless there is no clear winner (by agreement of all parties).
9. A withdrawal from this conflict for any reason and in any shape or form (e.g. withdrawing from the server map, withdrawing from the Club Penguin Armies league, locking-down/closing, etc.) will constitute a forfeit of the war.
10. Any attempt to exploit loopholes upon review of the Club Penguin Armies administration will constitute a forfeit of the war.
11. Any evidence of any of these war terms being breached will result in an instant defeat of the opposing side in this war. This cannot be invoked unilaterally, however, and is up to the CPA league administration.
12. All battles must be judged by CPAJ’s officiated judges. Judge-in-trainings are permitted to spectate in accordance to CPAJ’s policies. No judges can be from EGCP, WV, RPF, or ACP.
13. Any other map rules imposed by Club Penguin Armies will apply to this war.
As mentioned above, RPF does not take war lightly. We would see no need to declare war had ACP not made their intentions clear. This unchecked greed for land and lust for power cannot go unquestioned. Let’s show them why they should not be taking on opponents they can’t handle.